Archive for August, 2014

Alan’s lorry texturing update

Posted: August 31, 2014 in Uncategorized

Alan’s update on the lorry. May create various versions of the vehicle in different logos and company colours to break of the repitition in the level.

lorry_WIP

  lorry_WIP2

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Alan’s WIP lorry update

Posted: August 22, 2014 in Uncategorized

lorry_AO

AO and high poly baked in, currently working on different colour concepts and different parts for LOD purposes.

redcratetest2

Update on Sam’s crates to allow pathing for players as well as cover.

Alcatraz_concept

Alcatraz idea with lorry and fireplaces as if people had been here before.

Update on Alan’s pistol and Onixium mech thanks to Quixel’s preset material generation.sfsg

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onixium_pbr_test onixium_pbr_test_2 quixel_shading_test

Alan’s current lorry progress from highs and lows, may create a quick concept art to help know what the finished design may look.

al_lorry

Sam’s WIP nicely textured small crate

LyR2YDjtXKZ68Qjff6rQqkAaqb-PuEhGwff-m_RBjJo

Sig Equinox is now WMSE (world arms equinox) to avoid copyright.

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Weapon testing in-engine

containers_360

great looking cargo crates from Sam Pugh

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Current blockout of Robert’s map

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Tris problem for cargo crates that still need fixing

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