Alan’s update on the lorry. May create various versions of the vehicle in different logos and company colours to break of the repitition in the level.
AO and high poly baked in, currently working on different colour concepts and different parts for LOD purposes.
Update on Sam’s crates to allow pathing for players as well as cover.
Alcatraz idea with lorry and fireplaces as if people had been here before.
Update on Alan’s pistol and Onixium mech thanks to Quixel’s preset material generation.
Alan’s current lorry progress from highs and lows, may create a quick concept art to help know what the finished design may look.
Sam’s WIP nicely textured small crate
Sig Equinox is now WMSE (world arms equinox) to avoid copyright.
Weapon testing in-engine
great looking cargo crates from Sam Pugh
Current blockout of Robert’s map
Tris problem for cargo crates that still need fixing