Archive for March, 2015

More rifle updates on 416E

Posted: March 31, 2015 in Uncategorized

Here’s the tweaks applied to our flagship rifle as planned before.416E_BEAUTY_SHOT 4YQ34YT416E_WF


416E paintover concepts

Posted: March 26, 2015 in Uncategorized

Minor update, we created some paintovers as concept tweaks on colouring our rifle model. The version below uses a more futuristic setting inspired by neon glows in weapons such as from Far Cry 3: Blood Dragon. The neon variation will be one of the upgrades to show weapons using enhanced anti-virus ammunition.


Finished baking out the bayonet, still got a number of different areas to tweak and add but it’s more or less ready for texturing.


416E 3rd update

Posted: March 23, 2015 in Uncategorized

416e_bayonet_blockout Finished baking the stock. Since there’s still plenty of map space I’ve also added a bayonet attachment for enhanced melee (which is a blockout at the moment). Stay tuned for more updates as Alan will be texturing it soon 😀

QBS-88 Assault rifle

Posted: March 21, 2015 in Uncategorized

New bullpup rifle design inspired by L85 and the QBZ 95.

416E custom is now in-game!

Posted: March 8, 2015 in Uncategorized

Finally got our flagship rifle in-game currently like a placeholder. Had a few problems with the muzzle as it began shooting backwards, fixed now!


Alan’s been super busy again and he’s finally found some time to work back on our awesome flagship rifle. The ironsight magazine and stock still needs work but it’s all going just as planned. We used the red dot sight from our WMS equinox pistol for a sense of customizability in our game. 416E RIFLE UPDATE2