Addition of glow maps to assets such as drink machines and direction panels.
Close up render of VCMS bullets used for assault rifles in-game.
Minor update, we created some paintovers as concept tweaks on colouring our rifle model. The version below uses a more futuristic setting inspired by neon glows in weapons such as from Far Cry 3: Blood Dragon. The neon variation will be one of the upgrades to show weapons using enhanced anti-virus ammunition.